Sun God Domination
Trap Normal

Sun God Domination

  • Archetype:
  • Ra

  • View:
  • 243




If a "The Winged Dragon of Ra" monster is on the field: Apply these effects in sequence. ● Special Summon 1 monster from each GY to your field. ● If "The Winged Dragon of Ra" is on the field, take control of all monsters your opponent controls. You can banish this card from your GY and Tribute 1 "The Winged Dragon of Ra" monster; gain LP equal to the ATK it had on the field. You can only use each effect of "Sun God Domination" once per turn.




 
 
AI Power Analysis
Board breaker / Going-secondConfidence: MediumEvaluated Oct 10, 2026
50± 8/ 100
Power Score
Intrinsic 49
Deck 50

Sun God Domination — Power Evaluation

Final Score: 50 ± 8 · Confidence: Medium

  • Intrinsic: 49 · Deck: 50.5 · Meta: provisional
  • Primary role: Board breaker / Going-second · Secondary: Recovery/Recursion

Why it scores here

The card's value is conditional: its two strongest effects (mass Special Summon from both GYs, and taking control of every opposing monster) only work while a "The Winged Dragon of Ra" monster is on the field, and the LP-gain banish cost also needs a Ra tribute. When those conditions are met, the control steal is a strong, board-breaking effect, and that effect drives most of the score. High deck counts and partner co-occurrence show the card is consistently played, but they do not raise its power, and the lack of recorded combo boards keeps the combo axis conservative.

Axis scores

Axis Score Evidence
Accessibility 35 Text requires a Winged Dragon of Ra on the field before the main effects apply, and it is a trap, so it must be set before use; 90.9% of decks run Winged Dragon of Ra, but that does not make it reliable to reach (verified text; observed partner co-occurrence).
Combo & Conversion 40 No recorded combo boards exist, so conversion from a realistic start is text-only inference: mass revival plus control steal can turn a Ra board into a full field (inferred).
Resource Economy 45 Mass GY-to-field Special Summon is a real refuel for both players, offset by the GY banish plus Ra tribute cost and LP gain as the only return from that cost (verified text; no combo stat).
Effect & Interaction 70 Taking control of all opponent monsters is a strong, hard-to-undo board swing, but it is gated by the Ra condition and once-per-turn limits (verified text).
Material Utility 20 As a trap card it provides no material body, and the banish-and-tribute cost consumes Ra material rather than producing it (verified text).
Resilience & Flexibility 30 Set trap with a Ra-on-field condition: a single negation in response, or removal of the Ra, ends the line (inferred from text).
Deck-Building Efficiency 55 Only one copy is typically run (avg 1.18 copies per deck, 10 of 11 decks at 1 copy), and it does not force garnets, but it is a single-archetype support card that needs Ra in the deck (observed deck data; inferred restriction).

Calculation

Weight profile: 0.7 Board breaker / Going-second + 0.3 Recovery/Recursion. Intrinsic ≈ 49, Deck ≈ 50.5, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Mass Special Summon from both graveyards gives a large board swing when the condition is met
  • Taking control of all opposing monsters is a strong, board-breaking effect
  • Consistently included in Ra-centred decks across six archetypes (observed)

Weaknesses

  • Requires a Winged Dragon of Ra on the field before any main effect applies
  • Trap card: must be set before use, which slows it down
  • No recorded combo boards, so the combo payoff is unproven
  • Its power depends entirely on the Ra condition, so it is weak in decks without Ra

Counters / choke points

  • Responses that negate the trap during its activation
  • Removing or disrupting the Winged Dragon of Ra before the effect resolves

Best use

Board breaker / finisher when a Winged Dragon of Ra is on the field. Decks: Ra-centred decks (Winged Dragon of Ra support), Horus the Black Flame Dragon decks, Egyptian God decks. Suggested copies: 1.

Evidence & gaps

  • Verified: Effects require a "The Winged Dragon of Ra" monster on the field; Effect 1 Special Summons 1 monster from each GY; Effect 2 takes control of all opposing monsters while Winged Dragon of Ra is on the field; GY banish plus Ra tribute cost; LP gain equal to the ATK it had on the field; Each effect is once per turn
  • Observed: Appears in 11 of the attached decks, all in the main deck; Average 1.18 copies per deck; Winged Dragon of Ra co-occurs in 90.9% of decks; Sun God support cards co-occur at 100%
  • Inferred: Acts as a normal trap (not marked Quick), so it must be set before activation; Zero recorded combos, so combo conversion is text-only; Single-copy use is the practical norm
  • Data gaps: no combos supplied; combo conversion is text-only inference no guides supplied no banlist token; assumed 3 copies (unlimited) usage statistics show Egyptian God at 50% inclusion; no decks for the other 50% were supplied











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